Key Deal Facts
Virtual Reality content is media fastest-growing market, with a revenue of $1.8 billion in 2020, up 31.8% from 2019.
ThrillSeeker content on Youtube and Twitch has generated over 400 million impressions and half a million community members.
With over 400,000 subscribers to its Youtube Channel, ThrillSeeker has become a recognized voice in the VR and AR industry, which has led to advertising revenue and collaborations with some of the biggest names in the extended reality industry.
Management Team / Advisory Board Bios
ThrillSeeker, CEO | Director
As a content producer and influencer for all things extended reality, ThrillSeeker is a recognized voice in the worlds of virtual and augmented reality. Using his background in video production and storytelling, ThrillSeeker transformed his passion for VR and AR tech into a brand with hundreds of thousands of followers, including through producing the ThrillSeeker Youtube Channel that has over 400,000 subscribers.
Xean Castro, Business Management Advisor
Early adopter of virtual reality technologies and extended reality enthusiast. Background in business management, customer success and retention, and years supporting logistics of the ThrillSeeker brand. Xean Castro works part-time as an advisor for the company currently.
Ethan Crank, Virtual Event Advisor
Virtual event coordinator and producer. Ethan was on the organizing and coordination team for VRCon, which is one of the largest virtual events produced to date. Formerly a lead event coordinator for the virtual market team at Vket, which is a bi-annual virtual reality event. Ethan Crank works part-time as an advisor for the company currently.
Brad Lynch, Virtual Reality Technology Advisor
2018 VR Esports champion in Final Assault. Brad, as an early adopter to virtual reality tech and VR esports, has developed a deep understanding of virtual reality technology and advises the ThrillSeeker brand regarding industry advancements in hardware and software. Brad Lynch works part-time as an advisor for the company currently.